<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE TS>
<TS version="2.1" language="de_DE">
<context>
    <name>Ambient</name>
    <message>
        <location filename="../Effects/Ambient/Ambient.ui" line="17"/>
        <source>Mode</source>
        <translation>Modus</translation>
    </message>
    <message>
        <location filename="../Effects/Ambient/Ambient.ui" line="137"/>
        <source>Select rectangle...</source>
        <translation>Rechteck auswählen...</translation>
    </message>
    <message>
        <location filename="../Effects/Ambient/Ambient.ui" line="116"/>
        <source>Left</source>
        <translation>Links</translation>
    </message>
    <message>
        <location filename="../Effects/Ambient/Ambient.ui" line="81"/>
        <source>Top</source>
        <translation>Oben</translation>
    </message>
    <message>
        <location filename="../Effects/Ambient/Ambient.ui" line="88"/>
        <source>Width</source>
        <translation>Breite</translation>
    </message>
    <message>
        <location filename="../Effects/Ambient/Ambient.ui" line="102"/>
        <source>Height</source>
        <translation>Höhe</translation>
    </message>
    <message>
        <location filename="../Effects/Ambient/Ambient.ui" line="179"/>
        <source>Smoothness</source>
        <translation>Glätte</translation>
    </message>
    <message>
        <location filename="../Effects/Ambient/Ambient.ui" line="27"/>
        <source>Screen</source>
        <translation>Bildschirm</translation>
    </message>
    <message>
        <location filename="../Effects/Ambient/Ambient.cpp" line="118"/>
        <source>Takes a portion of the screen and reflect it to your devices</source>
        <translation>Nimmt einen Teil des Bildschirms und spiegelt ihn auf Ihre Geräte</translation>
    </message>
    <message>
        <location filename="../Effects/Ambient/Ambient.cpp" line="121"/>
        <source>Scaled average</source>
        <translation>Skaliertes Durchschnitt</translation>
    </message>
    <message>
        <location filename="../Effects/Ambient/Ambient.cpp" line="122"/>
        <source>Screen copy</source>
        <translation>Bildschirmkopie</translation>
    </message>
    <message>
        <location filename="../Effects/Ambient/Ambient.h" line="33"/>
        <source>Ambient</source>
        <translation>Ambient</translation>
    </message>
    <message>
        <location filename="../Effects/Ambient/Ambient.ui" line="53"/>
        <source>Framerate</source>
        <translation>Bildrate</translation>
    </message>
    <message>
        <location filename="../Effects/Ambient/Ambient.ui" line="147"/>
        <source>Select screen</source>
        <translation>Wähle Bildschirm</translation>
    </message>
    <message>
        <location filename="../Effects/Ambient/Ambient.ui" line="186"/>
        <source>Crop stream</source>
        <translation>Stream kürzen</translation>
    </message>
</context>
<context>
    <name>AudioBubbles</name>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.ui" line="33"/>
        <source>Audio settings</source>
        <translation>Audioeinstellungen</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.ui" line="59"/>
        <source>Volume trigger</source>
        <translation>Lautstärkeregelung</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.ui" line="66"/>
        <source>Speed</source>
        <translation>Geschwindigkeit</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.ui" line="73"/>
        <source>Preset</source>
        <translation>Voreinstellung</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.ui" line="96"/>
        <source>Bubbles thickness</source>
        <translation>Blasendicke</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.ui" line="103"/>
        <source>Max expansion</source>
        <translation>Maximale Ausdehnung</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.ui" line="113"/>
        <source>Max bubbles</source>
        <translation>Max Blasen</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.ui" line="187"/>
        <source>Bubbles spawn</source>
        <translation>Blasen erscheinen</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.cpp" line="78"/>
        <source>Bloop bloop</source>
        <translation>Blub blub</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.cpp" line="89"/>
        <source>Random XY</source>
        <translation>Zufällig XY</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.cpp" line="90"/>
        <source>Random X</source>
        <translation>&apos;Zufällig X&apos;</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.cpp" line="91"/>
        <source>Random Y</source>
        <translation>Zufällig Y</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.cpp" line="92"/>
        <source>Center</source>
        <translation>Zentrum</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.h" line="53"/>
        <source>Audio Bubbles</source>
        <translation>Audio Blasen</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.h" line="118"/>
        <source>Unicorn Vomit</source>
        <translation>Einhornbrei</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.h" line="129"/>
        <source>Borealis</source>
        <translation>Borealis</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.h" line="138"/>
        <source>Ocean</source>
        <translation>Ozean</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.h" line="146"/>
        <source>Pink/Blue</source>
        <translation>Rosa/Blau</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.h" line="153"/>
        <source>Pink/Gold</source>
        <translation>Rosa/Gold</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.h" line="160"/>
        <source>Pulse</source>
        <translation>Impuls</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.h" line="168"/>
        <source>Purple/Orange</source>
        <translation>Lila/Orange</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.h" line="177"/>
        <source>LightBlue/Purple</source>
        <translation>Hellblau/Rosa</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.h" line="184"/>
        <source>Police Beacon</source>
        <translation>Polizei-Leuchte</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.h" line="192"/>
        <source>Seabed</source>
        <translation>Meeresboden</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.h" line="200"/>
        <source>Sunset</source>
        <translation>Sonnenuntergang</translation>
    </message>
    <message>
        <location filename="../Effects/AudioBubbles/AudioBubbles.h" line="211"/>
        <source>Vaporwave</source>
        <translation>Vaporwave</translation>
    </message>
</context>
<context>
    <name>AudioParty</name>
    <message>
        <location filename="../Effects/AudioParty/AudioParty.ui" line="61"/>
        <source>Zones</source>
        <translation>Zonen</translation>
    </message>
    <message>
        <location filename="../Effects/AudioParty/AudioParty.ui" line="71"/>
        <source>Effect threshold</source>
        <translation>Effekt-Schwellwert</translation>
    </message>
    <message>
        <location filename="../Effects/AudioParty/AudioParty.ui" line="94"/>
        <source>Divisions</source>
        <translation>Divisionen</translation>
    </message>
    <message>
        <location filename="../Effects/AudioParty/AudioParty.ui" line="104"/>
        <source>Audio settings</source>
        <translation>Audioeinstellungen</translation>
    </message>
    <message>
        <location filename="../Effects/AudioParty/AudioParty.cpp" line="87"/>
        <source>Movement, color change, effects according to audio zones.&lt;br/&gt;Blue zone: motion&lt;br/&gt;Green zone: colors&lt;br/&gt;Red zone: effects</source>
        <translation>Bewegung, Farbwechsel, Effekte entsprechend den Audiobereichen.&lt;br/&gt;Blauer Bereich: Bewegung&lt;br/&gt;Grüner Bereich: Farben&lt;br/&gt;Roter Bereich: Effekte</translation>
    </message>
    <message>
        <location filename="../Effects/AudioParty/AudioParty.cpp" line="89"/>
        <source>Color change speed</source>
        <translation>Farbwechselgeschwindigkeit</translation>
    </message>
    <message>
        <location filename="../Effects/AudioParty/AudioParty.h" line="30"/>
        <source>Audio Party</source>
        <translation>Audio Party</translation>
    </message>
</context>
<context>
    <name>AudioSettings</name>
    <message>
        <location filename="../Audio/AudioSettings.ui" line="22"/>
        <source>Equalizer</source>
        <translation>Gleichrichter</translation>
    </message>
    <message>
        <location filename="../Audio/AudioSettings.ui" line="47"/>
        <source>Capture settings</source>
        <translation>Aufnahmeeinstellungen</translation>
    </message>
    <message>
        <location filename="../Audio/AudioSettings.ui" line="54"/>
        <source>Reset EQ</source>
        <translation>EQ zurücksetzen</translation>
    </message>
    <message>
        <location filename="../Audio/AudioSettings.ui" line="90"/>
        <source>Normalization offset</source>
        <translation>Normalisierungsverschiebung</translation>
    </message>
    <message>
        <location filename="../Audio/AudioSettings.ui" line="97"/>
        <source>Amplitude</source>
        <translation>Amplitude</translation>
    </message>
    <message>
        <location filename="../Audio/AudioSettings.ui" line="114"/>
        <source>Filter constant</source>
        <translation>Filterkonstante</translation>
    </message>
    <message>
        <location filename="../Audio/AudioSettings.ui" line="121"/>
        <source>Normalization scale</source>
        <translation>Normalisierungsskala</translation>
    </message>
    <message>
        <location filename="../Audio/AudioSettings.ui" line="128"/>
        <source>Decay (% per step)</source>
        <translation>Abklingen (% pro Schritt)</translation>
    </message>
    <message>
        <location filename="../Audio/AudioSettings.ui" line="145"/>
        <source>AudioDevice</source>
        <translation>Tongerät</translation>
    </message>
    <message>
        <location filename="../Audio/AudioSettings.ui" line="152"/>
        <source>FFT Window mode</source>
        <translation>FFT-Fenstermodus</translation>
    </message>
    <message>
        <location filename="../Audio/AudioSettings.ui" line="169"/>
        <source>Average mode</source>
        <translation>Durchschnittsmodus</translation>
    </message>
    <message>
        <location filename="../Audio/AudioSettings.ui" line="196"/>
        <source>Average size</source>
        <translation>Durchschnittliche Größe</translation>
    </message>
    <message>
        <location filename="../Audio/AudioSettings.ui" line="432"/>
        <source>Restore default</source>
        <translation>Standardwerte wiederherstellen</translation>
    </message>
</context>
<context>
    <name>AudioSine</name>
    <message>
        <location filename="../Effects/AudioSine/AudioSine.ui" line="17"/>
        <source>Audio settings</source>
        <translation>Audioeinstellungen</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSine/AudioSine.ui" line="45"/>
        <source>Glow</source>
        <translation>Leuchten</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSine/AudioSine.ui" line="52"/>
        <source>Thickness</source>
        <translation>Dicke</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSine/AudioSine.ui" line="59"/>
        <source>Repeat</source>
        <translation>Wiederholen</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSine/AudioSine.ui" line="92"/>
        <source>Color mode</source>
        <translation>Farbmodus</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSine/AudioSine.ui" line="166"/>
        <source>Cycle speed</source>
        <translation>Zyklusgeschwindigkeit</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSine/AudioSine.ui" line="66"/>
        <source>Oscillation</source>
        <translation>Oszillation</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSine/AudioSine.ui" line="120"/>
        <source>Background</source>
        <translation>Hintergrund</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSine/AudioSine.ui" line="130"/>
        <source>Wave color</source>
        <translation>Wellenfarbe</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSine/AudioSine.cpp" line="63"/>
        <source>Sinusoidal audio rendering</source>
        <translation>Sinusförmige Audiowiedergabe</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSine/AudioSine.cpp" line="65"/>
        <source>Spectrum cycle</source>
        <translation>Spektrumzyklus</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSine/AudioSine.cpp" line="66"/>
        <source>Static</source>
        <translation>Statisch</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSine/AudioSine.h" line="29"/>
        <source>Audio Sine</source>
        <translation>Audio Sine</translation>
    </message>
</context>
<context>
    <name>AudioStar</name>
    <message>
        <location filename="../Effects/AudioStar/AudioStar.ui" line="38"/>
        <source>Saturation</source>
        <translation>Sättigung</translation>
    </message>
    <message>
        <location filename="../Effects/AudioStar/AudioStar.ui" line="55"/>
        <source>Hue</source>
        <translation>Farbton</translation>
    </message>
    <message>
        <location filename="../Effects/AudioStar/AudioStar.ui" line="72"/>
        <source>Beat Sensivity</source>
        <translation>Beat Empfindlichkeit</translation>
    </message>
    <message>
        <location filename="../Effects/AudioStar/AudioStar.ui" line="95"/>
        <source>Audio settings</source>
        <translation>Audioeinstellungen</translation>
    </message>
    <message>
        <location filename="../Effects/AudioStar/AudioStar.ui" line="102"/>
        <source>Edge beat</source>
        <translation>Kantenschlag</translation>
    </message>
    <message>
        <location filename="../Effects/AudioStar/AudioStar.cpp" line="58"/>
        <source>Star audio visualizer (frequency based) with an edge beat</source>
        <translation>Sternaudiovisuellizer (frequenzbasiert) mit Kantenbeat</translation>
    </message>
    <message>
        <location filename="../Effects/AudioStar/AudioStar.h" line="28"/>
        <source>Audio Star</source>
        <translation>Audio Star</translation>
    </message>
</context>
<context>
    <name>AudioSync</name>
    <message>
        <location filename="../Effects/AudioSync/AudioSync.ui" line="80"/>
        <source>Hue shift</source>
        <translation>Farbtonverschiebung</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSync/AudioSync.ui" line="36"/>
        <source>Color fade speed</source>
        <translation>Farbverlaufsgeschwindigkeit</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSync/AudioSync.ui" line="50"/>
        <source>Saturation</source>
        <translation>Sättigung</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSync/AudioSync.ui" line="94"/>
        <source>Roll mode</source>
        <translation>Roll-Modus</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSync/AudioSync.ui" line="104"/>
        <source>Silent color</source>
        <translation>Stummer Farbton</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSync/AudioSync.ui" line="124"/>
        <source>Audio settings</source>
        <translation>Audioeinstellungen</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSync/AudioSync.ui" line="117"/>
        <source>Rendering options</source>
        <translation>Rendereinstellungen</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSync/AudioSync.ui" line="43"/>
        <source>Band-pass filter</source>
        <translation>Bandpass-Filter</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSync/AudioSync.cpp" line="101"/>
        <source>Display frequency based colors with different modes</source>
        <translation>Farben basierend auf der Frequenz mit verschiedenen Modi anzeigen</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSync/AudioSync.cpp" line="107"/>
        <source>No saturation</source>
        <translation>Keine Sättigung</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSync/AudioSync.cpp" line="108"/>
        <source>Saturate high amplitudes</source>
        <translation>Hohe Amplituden sättigen</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSync/AudioSync.cpp" line="109"/>
        <source>Black and white mode</source>
        <translation>Schwarz-Weiß-Modus</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSync/AudioSync.cpp" line="115"/>
        <source>Linear horizontal</source>
        <translation>Linear horizontal</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSync/AudioSync.cpp" line="116"/>
        <source>No roll</source>
        <translation>Kein Rollen</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSync/AudioSync.cpp" line="117"/>
        <source>Radial</source>
        <translation>Radial</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSync/AudioSync.cpp" line="118"/>
        <source>Wave</source>
        <translation>Welle</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSync/AudioSync.cpp" line="119"/>
        <source>Linear vertical</source>
        <translation>Linear vertikal</translation>
    </message>
    <message>
        <location filename="../Effects/AudioSync/AudioSync.h" line="54"/>
        <source>Audio Sync</source>
        <translation>Audio Sync</translation>
    </message>
</context>
<context>
    <name>AudioVUMeter</name>
    <message>
        <location filename="../Effects/AudioVUMeter/AudioVUMeter.ui" line="63"/>
        <source>Hue offset</source>
        <translation>Farbtonverschiebung</translation>
    </message>
    <message>
        <location filename="../Effects/AudioVUMeter/AudioVUMeter.ui" line="70"/>
        <source>Invert hue direction</source>
        <translation>Hüftfarbe umkehren</translation>
    </message>
    <message>
        <location filename="../Effects/AudioVUMeter/AudioVUMeter.ui" line="77"/>
        <source>Hue spread</source>
        <translation>Farbtonverteilung</translation>
    </message>
    <message>
        <location filename="../Effects/AudioVUMeter/AudioVUMeter.ui" line="84"/>
        <source>Audio settings</source>
        <translation>Audioeinstellungen</translation>
    </message>
    <message>
        <location filename="../Effects/AudioVUMeter/AudioVUMeter.ui" line="17"/>
        <source>Saturation</source>
        <translation>Sättigung</translation>
    </message>
    <message>
        <location filename="../Effects/AudioVUMeter/AudioVUMeter.cpp" line="57"/>
        <source>Fill your led strip based on audio load</source>
        <translation>Füllen Sie Ihre LED-Leiste basierend auf der Audiobelastung</translation>
    </message>
    <message>
        <location filename="../Effects/AudioVUMeter/AudioVUMeter.h" line="28"/>
        <source>Audio VU Meter</source>
        <translation>Audio-VU-Meter</translation>
    </message>
</context>
<context>
    <name>AudioVisualizer</name>
    <message>
        <location filename="../Effects/AudioVisualizer/AudioVisualizer.cpp" line="96"/>
        <source>Display audio equalizer on your devices. A ported version of &lt;a href=&quot;https://gitlab.com/CalcProgrammer1/KeyboardVisualizer&quot;&gt;KeyboardVisualizer&lt;/a&gt;</source>
        <translation></translation>
    </message>
    <message>
        <location filename="../Effects/AudioVisualizer/AudioVisualizer.h" line="158"/>
        <source>Audio Visualizer</source>
        <translation>Audiovisualisierer</translation>
    </message>
</context>
<context>
    <name>AudioVisualizerUi</name>
    <message>
        <location filename="../Effects/AudioVisualizer/AudioVisualizer.ui" line="29"/>
        <source>Rendering options</source>
        <translation>Rendereinstellungen</translation>
    </message>
    <message>
        <location filename="../Effects/AudioVisualizer/AudioVisualizer.ui" line="71"/>
        <source>Background Brightness</source>
        <translation>Hintergrundhelligkeit</translation>
    </message>
    <message>
        <location filename="../Effects/AudioVisualizer/AudioVisualizer.ui" line="103"/>
        <source>Animation Speed</source>
        <translation>Animationsgeschwindigkeit</translation>
    </message>
    <message>
        <location filename="../Effects/AudioVisualizer/AudioVisualizer.ui" line="129"/>
        <source>Background Mode</source>
        <translation>Hintergrundmodus</translation>
    </message>
    <message>
        <location filename="../Effects/AudioVisualizer/AudioVisualizer.ui" line="155"/>
        <source>Foreground Mode</source>
        <translation>Vordergrundmodus</translation>
    </message>
    <message>
        <location filename="../Effects/AudioVisualizer/AudioVisualizer.ui" line="181"/>
        <source>Single Color Mode</source>
        <translation>Einzelner Farbmodus</translation>
    </message>
    <message>
        <location filename="../Effects/AudioVisualizer/AudioVisualizer.ui" line="207"/>
        <source>Background Timeout</source>
        <translation>Hintergrund Timeout</translation>
    </message>
    <message>
        <location filename="../Effects/AudioVisualizer/AudioVisualizer.ui" line="227"/>
        <source>Reactive Background</source>
        <translation>Reaktives Hintergrund</translation>
    </message>
    <message>
        <location filename="../Effects/AudioVisualizer/AudioVisualizer.ui" line="247"/>
        <source>Silent Background</source>
        <translation>Leiser Hintergrund</translation>
    </message>
    <message>
        <location filename="../Effects/AudioVisualizer/AudioVisualizer.ui" line="36"/>
        <source>Audio settings</source>
        <translation>Audioeinstellungen</translation>
    </message>
</context>
<context>
    <name>Bloom</name>
    <message>
        <location filename="../Effects/Bloom/Bloom.ui" line="17"/>
        <source>Saturation</source>
        <translation>Sättigung</translation>
    </message>
    <message>
        <location filename="../Effects/Bloom/Bloom.cpp" line="40"/>
        <source>Flower blooming effect</source>
        <translation>Blütenblatt-Blühen-Effekt</translation>
    </message>
    <message>
        <location filename="../Effects/Bloom/Bloom.h" line="32"/>
        <source>Bloom</source>
        <translation>Blüte</translation>
    </message>
</context>
<context>
    <name>BouncingBall</name>
    <message>
        <location filename="../Effects/BouncingBall/BouncingBall.ui" line="31"/>
        <source>Drop Height %</source>
        <translation>Fallhöhe %</translation>
    </message>
    <message>
        <location filename="../Effects/BouncingBall/BouncingBall.ui" line="89"/>
        <source>Spectrum Velocity</source>
        <translation>Spektrum Geschwindigkeit</translation>
    </message>
    <message>
        <location filename="../Effects/BouncingBall/BouncingBall.ui" line="96"/>
        <source>Defaults</source>
        <translation>Standardwerte</translation>
    </message>
    <message>
        <location filename="../Effects/BouncingBall/BouncingBall.ui" line="125"/>
        <source>Horizontal Velocity</source>
        <translation>Horizontale Geschwindigkeit</translation>
    </message>
    <message>
        <location filename="../Effects/BouncingBall/BouncingBall.ui" line="132"/>
        <source>How fast the ball moves side to side</source>
        <translation>Wie schnell sich der Ball von Seite zu Seite bewegt</translation>
    </message>
    <message>
        <location filename="../Effects/BouncingBall/BouncingBall.ui" line="179"/>
        <source>Ball Radius</source>
        <translation>Ballradius</translation>
    </message>
    <message>
        <location filename="../Effects/BouncingBall/BouncingBall.ui" line="196"/>
        <source>Gravity</source>
        <translation>Schwerkraft</translation>
    </message>
    <message>
        <location filename="../Effects/BouncingBall/BouncingBall.cpp" line="51"/>
        <source>A ball bounces around your RGB setup</source>
        <translation>Eine Kugel springt um Ihre RGB-Anlage herum</translation>
    </message>
    <message>
        <location filename="../Effects/BouncingBall/BouncingBall.ui" line="17"/>
        <location filename="../Effects/BouncingBall/BouncingBall.ui" line="24"/>
        <location filename="../Effects/BouncingBall/BouncingBall.ui" line="38"/>
        <location filename="../Effects/BouncingBall/BouncingBall.ui" line="169"/>
        <location filename="../Effects/BouncingBall/BouncingBall.ui" line="186"/>
        <source>-</source>
        <translation>-</translation>
    </message>
    <message>
        <location filename="../Effects/BouncingBall/BouncingBall.h" line="26"/>
        <source>Bouncing Ball</source>
        <translation>Bouncende Kugel</translation>
    </message>
</context>
<context>
    <name>Breathing</name>
    <message>
        <location filename="../Effects/Breathing/Breathing.cpp" line="39"/>
        <source>Fading in and out user selected colors across an entire zone</source>
        <translation>Ein- und Ausblenden der von dem Benutzer ausgewählten Farben über den gesamten Bereich</translation>
    </message>
    <message>
        <location filename="../Effects/Breathing/Breathing.h" line="25"/>
        <source>Breathing</source>
        <translation>Atmung</translation>
    </message>
</context>
<context>
    <name>BreathingCircle</name>
    <message>
        <location filename="../Effects/BreathingCircle/BreathingCircle.cpp" line="40"/>
        <source>A breathing circle effect</source>
        <translation>Ein Atemkreis-Effekt</translation>
    </message>
    <message>
        <location filename="../Effects/BreathingCircle/BreathingCircle.cpp" line="41"/>
        <source>Thickness</source>
        <translation>Dicke</translation>
    </message>
    <message>
        <location filename="../Effects/BreathingCircle/BreathingCircle.h" line="24"/>
        <source>Breathing Circle</source>
        <translation>Atemkreis</translation>
    </message>
</context>
<context>
    <name>Bubbles</name>
    <message>
        <location filename="../Effects/Bubbles/Bubbles.ui" line="65"/>
        <source>Speed</source>
        <translation>Geschwindigkeit</translation>
    </message>
    <message>
        <location filename="../Effects/Bubbles/Bubbles.ui" line="72"/>
        <source>Max bubbles</source>
        <translation>Max Blasen</translation>
    </message>
    <message>
        <location filename="../Effects/Bubbles/Bubbles.ui" line="79"/>
        <source>Rarity</source>
        <translation>Seltenheit</translation>
    </message>
    <message>
        <location filename="../Effects/Bubbles/Bubbles.ui" line="86"/>
        <source>Background</source>
        <translation>Hintergrund</translation>
    </message>
    <message>
        <location filename="../Effects/Bubbles/Bubbles.ui" line="93"/>
        <source>Max expansion</source>
        <translation>Maximale Ausdehnung</translation>
    </message>
    <message>
        <location filename="../Effects/Bubbles/Bubbles.ui" line="132"/>
        <source>Bubbles thickness</source>
        <translation>Dicke der Blasen</translation>
    </message>
    <message>
        <location filename="../Effects/Bubbles/Bubbles.cpp" line="38"/>
        <source>Bloop bloop</source>
        <translation>Blub blub</translation>
    </message>
    <message>
        <location filename="../Effects/Bubbles/Bubbles.h" line="24"/>
        <source>Bubbles</source>
        <translation>Blasen</translation>
    </message>
</context>
<context>
    <name>Clock</name>
    <message>
        <location filename="../Effects/Clock/Clock.ui" line="17"/>
        <source>Clock mode</source>
        <translation>Uhrmodus</translation>
    </message>
    <message>
        <location filename="../Effects/Clock/Clock.cpp" line="35"/>
        <source>Digital Clock</source>
        <translation>Digitale Uhr</translation>
    </message>
    <message>
        <location filename="../Effects/Clock/Clock.cpp" line="37"/>
        <source>12-hour</source>
        <translation>12-Stunden</translation>
    </message>
    <message>
        <location filename="../Effects/Clock/Clock.cpp" line="38"/>
        <source>24-hour</source>
        <translation>24-Stunden</translation>
    </message>
    <message>
        <location filename="../Effects/Clock/Clock.h" line="30"/>
        <source>Clock</source>
        <translation>Uhr</translation>
    </message>
</context>
<context>
    <name>ColorUtils</name>
    <message>
        <location filename="../ColorUtils.h" line="34"/>
        <source>Multiply</source>
        <translation>Multiplizieren</translation>
    </message>
    <message>
        <location filename="../ColorUtils.h" line="35"/>
        <source>Screen</source>
        <translation>Bildschirm</translation>
    </message>
    <message>
        <location filename="../ColorUtils.h" line="36"/>
        <source>Overlay</source>
        <translation>Überlagerung</translation>
    </message>
    <message>
        <location filename="../ColorUtils.h" line="37"/>
        <source>Dodge</source>
        <translation>Vermeiden</translation>
    </message>
    <message>
        <location filename="../ColorUtils.h" line="38"/>
        <source>Burn</source>
        <translation>Verbrennen</translation>
    </message>
    <message>
        <location filename="../ColorUtils.h" line="39"/>
        <source>Mask</source>
        <translation>Maske</translation>
    </message>
    <message>
        <location filename="../ColorUtils.h" line="40"/>
        <source>Lighten</source>
        <translation>Heller</translation>
    </message>
    <message>
        <location filename="../ColorUtils.h" line="41"/>
        <source>Darken</source>
        <translation>Verdunkeln</translation>
    </message>
    <message>
        <location filename="../ColorUtils.h" line="42"/>
        <source>Exclusive</source>
        <translation>Exklusiv</translation>
    </message>
    <message>
        <location filename="../ColorUtils.h" line="43"/>
        <source>Difference</source>
        <translation>Unterschied</translation>
    </message>
</context>
<context>
    <name>ColorWheel</name>
    <message>
        <location filename="../Effects/ColorWheel/ColorWheel.ui" line="33"/>
        <source>Direction</source>
        <translation>Richtung</translation>
    </message>
    <message>
        <location filename="../Effects/ColorWheel/ColorWheel.ui" line="40"/>
        <source>X position</source>
        <translation>X-Position</translation>
    </message>
    <message>
        <location filename="../Effects/ColorWheel/ColorWheel.ui" line="60"/>
        <source>Y position</source>
        <translation>Y-Position</translation>
    </message>
    <message>
        <location filename="../Effects/ColorWheel/ColorWheel.cpp" line="39"/>
        <source>A rotating rainbow</source>
        <translation>Eine rotierende Regenbogen</translation>
    </message>
    <message>
        <location filename="../Effects/ColorWheel/ColorWheel.cpp" line="41"/>
        <source>Clockwise</source>
        <translation>Im Uhrzeigersinn</translation>
    </message>
    <message>
        <location filename="../Effects/ColorWheel/ColorWheel.cpp" line="42"/>
        <source>Counter-clockwise</source>
        <translation>Gegen den Uhrzeigersinn</translation>
    </message>
    <message>
        <location filename="../Effects/ColorWheel/ColorWheel.h" line="24"/>
        <source>Color Wheel</source>
        <translation>FarbRad</translation>
    </message>
</context>
<context>
    <name>ColorsPicker</name>
    <message>
        <location filename="../ColorsPicker.ui" line="41"/>
        <source>Colors count</source>
        <translation>Farbenanzahl</translation>
    </message>
</context>
<context>
    <name>Comet</name>
    <message>
        <location filename="../Effects/Comet/Comet.cpp" line="42"/>
        <source>A comet that travels through your devices</source>
        <translation>Ein Komet, der durch Ihre Geräte reist</translation>
    </message>
    <message>
        <location filename="../Effects/Comet/Comet.cpp" line="43"/>
        <source>Comet size</source>
        <translation>Cometengröße</translation>
    </message>
    <message>
        <location filename="../Effects/Comet/Comet.h" line="25"/>
        <source>Comet</source>
        <translation>Komet</translation>
    </message>
</context>
<context>
    <name>CrossingBeams</name>
    <message>
        <location filename="../Effects/CrossingBeams/CrossingBeams.ui" line="17"/>
        <source>Vertical speed</source>
        <translation>Vertikale Geschwindigkeit</translation>
    </message>
    <message>
        <location filename="../Effects/CrossingBeams/CrossingBeams.ui" line="50"/>
        <source>Thickness</source>
        <translation>Dicke</translation>
    </message>
    <message>
        <location filename="../Effects/CrossingBeams/CrossingBeams.ui" line="77"/>
        <source>Glow</source>
        <translation>Leuchten</translation>
    </message>
    <message>
        <location filename="../Effects/CrossingBeams/CrossingBeams.ui" line="84"/>
        <source>Horizontal speed</source>
        <translation>Horizontale Geschwindigkeit</translation>
    </message>
    <message>
        <location filename="../Effects/CrossingBeams/CrossingBeams.cpp" line="40"/>
        <source>Two beams that move horizontally and vertically</source>
        <translation>Zwei Strahlen, die sich horizontal und vertikal bewegen</translation>
    </message>
    <message>
        <location filename="../Effects/CrossingBeams/CrossingBeams.h" line="25"/>
        <source>Crossing Beams</source>
        <translation>Kreuzende Strahlen</translation>
    </message>
</context>
<context>
    <name>CustomBlink</name>
    <message>
        <location filename="../Effects/CustomBlink/CustomBlink.ui" line="17"/>
        <source>Clear list</source>
        <translation>Liste löschen</translation>
    </message>
    <message>
        <location filename="../Effects/CustomBlink/CustomBlink.ui" line="24"/>
        <source>Interval</source>
        <translation>Intervall</translation>
    </message>
    <message>
        <location filename="../Effects/CustomBlink/CustomBlink.ui" line="31"/>
        <source>Add</source>
        <translation>Hinzufügen</translation>
    </message>
    <message>
        <location filename="../Effects/CustomBlink/CustomBlink.ui" line="38"/>
        <source>Current pattern:</source>
        <translation>Aktuelles Muster:</translation>
    </message>
    <message>
        <location filename="../Effects/CustomBlink/CustomBlink.ui" line="45"/>
        <source>Reset time</source>
        <translation>Zeit zurücksetzen</translation>
    </message>
    <message>
        <location filename="../Effects/CustomBlink/CustomBlink.ui" line="52"/>
        <source>-</source>
        <translation>-</translation>
    </message>
    <message>
        <location filename="../Effects/CustomBlink/CustomBlink.ui" line="59"/>
        <source>Remove selected</source>
        <translation>Ausgewähltes entfernen</translation>
    </message>
    <message>
        <location filename="../Effects/CustomBlink/CustomBlink.cpp" line="54"/>
        <source>Make your own blinking sequence</source>
        <translation>Erstellen Sie Ihre eigene Blinkfolge</translation>
    </message>
    <message>
        <location filename="../Effects/CustomBlink/CustomBlink.h" line="41"/>
        <source>Custom Blink</source>
        <translation>Benutzerdefiniertes Blinken</translation>
    </message>
</context>
<context>
    <name>CustomGradientWave</name>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.ui" line="33"/>
        <source>Height</source>
        <translation>Höhe</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.ui" line="40"/>
        <source>Preset</source>
        <translation>Voreinstellung</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.ui" line="47"/>
        <source>Spread</source>
        <translation>Verbreitung</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.ui" line="73"/>
        <source>Direction</source>
        <translation>Richtung</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.ui" line="80"/>
        <source>Width</source>
        <translation>Breite</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.cpp" line="81"/>
        <source>Create your own gradient wave or use predefined color set</source>
        <translation>Erstellen Sie Ihre eigene Farbverlaufswelle oder verwenden Sie eine vordefinierte Farbkombination</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.cpp" line="90"/>
        <source>Horizontal</source>
        <translation>Horizontal</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.cpp" line="91"/>
        <source>Vertical</source>
        <translation>Vertikal</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.cpp" line="92"/>
        <source>Radial out</source>
        <translation>Radial nach außen</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.cpp" line="93"/>
        <source>Radial in</source>
        <translation>Radial in</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.h" line="73"/>
        <source>Unicorn Vomit</source>
        <translation>Einhornbrei</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.h" line="84"/>
        <source>Borealis</source>
        <translation>Borealis</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.h" line="93"/>
        <source>Ocean</source>
        <translation>Ozean</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.h" line="101"/>
        <source>Pink/Blue</source>
        <translation>Rosa/Blau</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.h" line="108"/>
        <source>Pink/Gold</source>
        <translation>Rosa/Gold</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.h" line="115"/>
        <source>Pulse</source>
        <translation>Impuls</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.h" line="123"/>
        <source>Purple/Orange</source>
        <translation>Lila/Orange</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.h" line="132"/>
        <source>LightBlue/Purple</source>
        <translation>Hellblau/Rosa</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.h" line="139"/>
        <source>Police Beacon</source>
        <translation>Polizei Leuchtturm</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.h" line="147"/>
        <source>Seabed</source>
        <translation>Meeresboden</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.h" line="155"/>
        <source>Sunset</source>
        <translation>Sonnenuntergang</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.h" line="166"/>
        <source>Vaporwave</source>
        <translation>Vaporwave</translation>
    </message>
    <message>
        <location filename="../Effects/CustomGradientWave/CustomGradientWave.h" line="40"/>
        <source>Custom Gradient Wave</source>
        <translation>Benutzerdefinierte Farbverlaufswelle</translation>
    </message>
</context>
<context>
    <name>CustomMarquee</name>
    <message>
        <location filename="../Effects/CustomMarquee/CustomMarquee.cpp" line="39"/>
        <source>Create your own marquee effect</source>
        <translation>Erstellen Sie Ihren eigenen Laufeffekt</translation>
    </message>
    <message>
        <location filename="../Effects/CustomMarquee/CustomMarquee.h" line="24"/>
        <source>Custom Marquee</source>
        <translation>Benutzerdefinierter Laufbahn</translation>
    </message>
</context>
<context>
    <name>DeviceList</name>
    <message>
        <location filename="../DeviceList.ui" line="59"/>
        <source>Toggle brightness sliders</source>
        <translation>Helligkeitsschieberegler umschalten</translation>
    </message>
    <message>
        <location filename="../DeviceList.ui" line="72"/>
        <source>Select all</source>
        <translation>German Select</translation>
    </message>
    <message>
        <location filename="../DeviceList.ui" line="82"/>
        <source>Reverse all</source>
        <translation>Deutsch</translation>
    </message>
</context>
<context>
    <name>DeviceListItem</name>
    <message>
        <location filename="../DeviceListItem.ui" line="72"/>
        <source>This device doesn&apos;t have direct mode
Using an effect on a device WILL damage the flash or controller</source>
        <translation>Dieses Gerät hat keinen direkten Modus
Die Verwendung eines Effekts auf einem Gerät WIRD den Flash oder den Controller beschädigen</translation>
    </message>
    <message>
        <location filename="../DeviceListItem.ui" line="95"/>
        <source>Add to current effect</source>
        <translation>Zum aktuellen Effekt hinzufügen</translation>
    </message>
    <message>
        <location filename="../DeviceListItem.ui" line="120"/>
        <source>Change direction</source>
        <translation>Richtung ändern</translation>
    </message>
</context>
<context>
    <name>DoubleRotatingRainbow</name>
    <message>
        <location filename="../Effects/DoubleRotatingRainbow/DoubleRotatingRainbow.ui" line="17"/>
        <source>Frequency</source>
        <translation>Frequenz</translation>
    </message>
    <message>
        <location filename="../Effects/DoubleRotatingRainbow/DoubleRotatingRainbow.cpp" line="43"/>
        <source>Two rainbows that rotate synchronously</source>
        <translation>Zwei Regenbogen, die synchron rotieren</translation>
    </message>
    <message>
        <location filename="../Effects/DoubleRotatingRainbow/DoubleRotatingRainbow.cpp" line="44"/>
        <source>Color speed</source>
        <translation>Farbgeschwindigkeit</translation>
    </message>
    <message>
        <location filename="../Effects/DoubleRotatingRainbow/DoubleRotatingRainbow.h" line="25"/>
        <source>Double Rotating Rainbow</source>
        <translation>Doppeltes rotierendes Regenbogen</translation>
    </message>
</context>
<context>
    <name>EffectList</name>
    <message>
        <location filename="../EffectList.ui" line="68"/>
        <source>Start/Stop all effects</source>
        <translation>Starte/stoppe alle Effekte</translation>
    </message>
    <message>
        <location filename="../EffectList.ui" line="84"/>
        <source>Effects...</source>
        <translation>Effekte...</translation>
    </message>
</context>
<context>
    <name>EffectSearch</name>
    <message>
        <location filename="../EffectSearch.ui" line="20"/>
        <source>No results match</source>
        <translation>Keine übereinstimmende Resultate</translation>
    </message>
    <message>
        <location filename="../EffectSearch.ui" line="30"/>
        <source>Search</source>
        <translation>Suche</translation>
    </message>
</context>
<context>
    <name>EffectTabHeader</name>
    <message>
        <location filename="../EffectTabHeader.ui" line="115"/>
        <location filename="../EffectTabHeader.cpp" line="82"/>
        <source>Rename effect</source>
        <translation>Effekt umbennenen</translation>
    </message>
    <message>
        <location filename="../EffectTabHeader.ui" line="137"/>
        <source>Remove effect</source>
        <translation>Effekt entfernen</translation>
    </message>
    <message>
        <location filename="../EffectTabHeader.cpp" line="83"/>
        <source>New name:</source>
        <translation>Neuer Name:</translation>
    </message>
</context>
<context>
    <name>Fill</name>
    <message>
        <location filename="../Effects/Fill/Fill.cpp" line="41"/>
        <source>Progressivly fills your devices with a defined color</source>
        <translation>Füllt Ihre Geräte schrittweise mit einer definierten Farbe</translation>
    </message>
    <message>
        <location filename="../Effects/Fill/Fill.h" line="24"/>
        <source>Fill</source>
        <translation>Ausfüllen</translation>
    </message>
</context>
<context>
    <name>FractalMotion</name>
    <message>
        <location filename="../Effects/FractalMotion/FractalMotion.ui" line="30"/>
        <source>Thickness</source>
        <translation>Dicke</translation>
    </message>
    <message>
        <location filename="../Effects/FractalMotion/FractalMotion.ui" line="37"/>
        <source>Freq m10</source>
        <translation>Freq m10</translation>
    </message>
    <message>
        <location filename="../Effects/FractalMotion/FractalMotion.ui" line="70"/>
        <source>Freq m12</source>
        <translation>Freq m12</translation>
    </message>
    <message>
        <location filename="../Effects/FractalMotion/FractalMotion.ui" line="77"/>
        <source>Freq m2</source>
        <translation>Freq m2</translation>
    </message>
    <message>
        <location filename="../Effects/FractalMotion/FractalMotion.ui" line="84"/>
        <source>Amplitude</source>
        <translation>Amplitude</translation>
    </message>
    <message>
        <location filename="../Effects/FractalMotion/FractalMotion.ui" line="117"/>
        <source>Freq m5</source>
        <translation>Freq m5</translation>
    </message>
    <message>
        <location filename="../Effects/FractalMotion/FractalMotion.ui" line="137"/>
        <source>Background color:</source>
        <translation>Hintergrundfarbe:</translation>
    </message>
    <message>
        <location filename="../Effects/FractalMotion/FractalMotion.ui" line="173"/>
        <source>Freq m6</source>
        <translation>Freq m6</translation>
    </message>
    <message>
        <location filename="../Effects/FractalMotion/FractalMotion.ui" line="193"/>
        <source>Freq m1</source>
        <translation>Freq m1</translation>
    </message>
    <message>
        <location filename="../Effects/FractalMotion/FractalMotion.ui" line="200"/>
        <source>Frequency</source>
        <translation>Frequenz</translation>
    </message>
    <message>
        <location filename="../Effects/FractalMotion/FractalMotion.ui" line="220"/>
        <source>Freq m3</source>
        <translation>Freq m3</translation>
    </message>
    <message>
        <location filename="../Effects/FractalMotion/FractalMotion.ui" line="279"/>
        <source>Defaults</source>
        <translation>Standardwerte</translation>
    </message>
    <message>
        <location filename="../Effects/FractalMotion/FractalMotion.ui" line="286"/>
        <source>Freq m7</source>
        <translation>Freq m7</translation>
    </message>
    <message>
        <location filename="../Effects/FractalMotion/FractalMotion.ui" line="293"/>
        <source>Freq m9</source>
        <translation>Freq m9</translation>
    </message>
    <message>
        <location filename="../Effects/FractalMotion/FractalMotion.ui" line="300"/>
        <source>Freq m4</source>
        <translation>Freq m4</translation>
    </message>
    <message>
        <location filename="../Effects/FractalMotion/FractalMotion.ui" line="307"/>
        <source>Freq m11</source>
        <translation>Freq m11</translation>
    </message>
    <message>
        <location filename="../Effects/FractalMotion/FractalMotion.ui" line="327"/>
        <source>Freq m8</source>
        <translation>Freq m8</translation>
    </message>
    <message>
        <location filename="../Effects/FractalMotion/FractalMotion.cpp" line="44"/>
        <source>Psychedelic sinusoid</source>
        <translation>Psychedelischer Sinusoid</translation>
    </message>
    <message>
        <location filename="../Effects/FractalMotion/FractalMotion.h" line="25"/>
        <source>Fractal Motion</source>
        <translation>Fraktalbewegung</translation>
    </message>
</context>
<context>
    <name>GLSLCodeEditor</name>
    <message>
        <location filename="../Effects/Shaders/GLSLCodeEditor.ui" line="17"/>
        <source>Style</source>
        <translation>Stil</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/GLSLCodeEditor.ui" line="24"/>
        <source>#version </source>
        <translation>#version </translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/GLSLCodeEditor.ui" line="35"/>
        <source>Tab 1</source>
        <translation>Registerkarte 1</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/GLSLCodeEditor.ui" line="41"/>
        <source>Tab 2</source>
        <translation>Registerkarte 2</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/GLSLCodeEditor.ui" line="49"/>
        <source>Apply</source>
        <translation>Anwenden</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/GLSLCodeEditor.ui" line="56"/>
        <location filename="../Effects/Shaders/GLSLCodeEditor.ui" line="73"/>
        <location filename="../Effects/Shaders/GLSLCodeEditor.ui" line="80"/>
        <source>?</source>
        <translation>?</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/GLSLCodeEditor.ui" line="63"/>
        <source>110</source>
        <translation>110</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/GLSLCodeEditor.cpp" line="55"/>
        <source>Shader editor</source>
        <translation>Shader-Editor</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/GLSLCodeEditor.cpp" line="119"/>
        <source>Main shader</source>
        <translation>Hauptshader</translation>
    </message>
</context>
<context>
    <name>GifPlayer</name>
    <message>
        <location filename="../Effects/GifPlayer/GifPlayer.ui" line="17"/>
        <source>Choose GIF file</source>
        <translation>GIF-Datei auswählen</translation>
    </message>
    <message>
        <location filename="../Effects/GifPlayer/GifPlayer.cpp" line="109"/>
        <source>Open GIF file</source>
        <translation>GIF-Datei öffnen</translation>
    </message>
    <message>
        <location filename="../Effects/GifPlayer/GifPlayer.cpp" line="109"/>
        <source>GIF Files (*.gif)</source>
        <translation>GIF-Dateien (*.gif)</translation>
    </message>
    <message>
        <location filename="../Effects/GifPlayer/GifPlayer.cpp" line="43"/>
        <source>Use GIFs to create your own effect</source>
        <translation>Verwenden Sie GIFs, um Ihren eigenen Effekt zu erstellen</translation>
    </message>
    <message>
        <location filename="../Effects/GifPlayer/GifPlayer.h" line="27"/>
        <source>Gif Player</source>
        <translation>GIF-Player</translation>
    </message>
</context>
<context>
    <name>GlobalSettings</name>
    <message>
        <location filename="../GlobalSettings.ui" line="37"/>
        <source>Device settings:</source>
        <translation>Geräteeinstellungen:</translation>
    </message>
    <message>
        <location filename="../GlobalSettings.ui" line="55"/>
        <source>Configure screen recorder behavior</source>
        <translation>Verhalten des Bildschirmaufnahmegeräts konfigurieren</translation>
    </message>
    <message>
        <location filename="../GlobalSettings.ui" line="76"/>
        <source>Set default values for new effects</source>
        <translation>Standardwerte für neue Effekte festlegen</translation>
    </message>
    <message>
        <location filename="../GlobalSettings.ui" line="97"/>
        <source>Configure devices behavior</source>
        <translation>Geräteverhalten konfigurieren</translation>
    </message>
    <message>
        <location filename="../GlobalSettings.ui" line="130"/>
        <source>Ambient settings:</source>
        <translation>Umgebungs-Einstellungen:</translation>
    </message>
    <message>
        <location filename="../GlobalSettings.ui" line="161"/>
        <source>Hide devices without Direct mode (restart required)</source>
        <translation>Geräte ohne Direct-Modus ausblenden (Neustart erforderlich)</translation>
    </message>
    <message>
        <location filename="../GlobalSettings.ui" line="176"/>
        <source>Audio settings:</source>
        <translation>Audioeinstellungen:</translation>
    </message>
    <message>
        <location filename="../GlobalSettings.ui" line="198"/>
        <source>Amount of screenshot taken by the ScreenRecorder engine</source>
        <translation>Anzahl der Screenshots, die vom ScreenRecorder-Modul aufgenommen werden</translation>
    </message>
    <message>
        <location filename="../GlobalSettings.ui" line="204"/>
        <source>FPS capture</source>
        <translation>FPS-Aufnahme</translation>
    </message>
    <message>
        <location filename="../GlobalSettings.ui" line="235"/>
        <source>Set default values for audio effects</source>
        <translation>Standardwerte für Audiowiedergabe-Effekte festlegen</translation>
    </message>
    <message>
        <location filename="../GlobalSettings.ui" line="300"/>
        <source>FPS</source>
        <translation>FPS</translation>
    </message>
    <message>
        <location filename="../GlobalSettings.ui" line="349"/>
        <source>Brightness</source>
        <translation>Helligkeit</translation>
    </message>
    <message>
        <location filename="../GlobalSettings.ui" line="257"/>
        <source>Temperature</source>
        <translation>Temperatur</translation>
    </message>
    <message>
        <location filename="../GlobalSettings.ui" line="320"/>
        <source>Tint</source>
        <translation>Farbton</translation>
    </message>
    <message>
        <location filename="../GlobalSettings.ui" line="277"/>
        <source>Always use random colors when supported</source>
        <translation>Immer zufällige Farben verwenden, wenn unterstützt</translation>
    </message>
    <message>
        <location filename="../GlobalSettings.ui" line="356"/>
        <source>Use prefered colors</source>
        <translation>Bevorzugte Farben verwenden</translation>
    </message>
    <message>
        <location filename="../GlobalSettings.ui" line="363"/>
        <source>Startup timeout (ms)</source>
        <translation>Start-Timeout (ms)</translation>
    </message>
    <message>
        <location filename="../GlobalSettings.ui" line="394"/>
        <source>Effects settings:</source>
        <translation>Effekteinstellungen:</translation>
    </message>
    <message>
        <location filename="../GlobalSettings.ui" line="416"/>
        <source>Audio settings</source>
        <translation>Audioeinstellungen</translation>
    </message>
</context>
<context>
    <name>Hypnotoad</name>
    <message>
        <location filename="../Effects/Hypnotoad/Hypnotoad.ui" line="17"/>
        <source>Spacing</source>
        <translation>Abstand</translation>
    </message>
    <message>
        <location filename="../Effects/Hypnotoad/Hypnotoad.ui" line="43"/>
        <source>Animation speed</source>
        <translation>Animationsgeschwindigkeit</translation>
    </message>
    <message>
        <location filename="../Effects/Hypnotoad/Hypnotoad.ui" line="50"/>
        <source>Animation direction</source>
        <translation>Animationrichtung</translation>
    </message>
    <message>
        <location filename="../Effects/Hypnotoad/Hypnotoad.ui" line="70"/>
        <source>Color mode</source>
        <translation>Farbmodus</translation>
    </message>
    <message>
        <location filename="../Effects/Hypnotoad/Hypnotoad.ui" line="90"/>
        <source>X position</source>
        <translation>X-Position</translation>
    </message>
    <message>
        <location filename="../Effects/Hypnotoad/Hypnotoad.ui" line="97"/>
        <source>Y position</source>
        <translation>Y-Position</translation>
    </message>
    <message>
        <location filename="../Effects/Hypnotoad/Hypnotoad.ui" line="117"/>
        <source>Rotation direction</source>
        <translation>Drehrichtung</translation>
    </message>
    <message>
        <location filename="../Effects/Hypnotoad/Hypnotoad.ui" line="124"/>
        <source>Rotation speed</source>
        <translation>Drehgeschwindigkeit</translation>
    </message>
    <message>
        <location filename="../Effects/Hypnotoad/Hypnotoad.ui" line="150"/>
        <source>Thickness</source>
        <translation>Dicke</translation>
    </message>
    <message>
        <location filename="../Effects/Hypnotoad/Hypnotoad.cpp" line="50"/>
        <source>You wont escape this</source>
        <translation>Du wirst nicht aus diesem entkommen</translation>
    </message>
    <message>
        <location filename="../Effects/Hypnotoad/Hypnotoad.cpp" line="52"/>
        <source>Rainbow</source>
        <translation>Regenbogen</translation>
    </message>
    <message>
        <location filename="../Effects/Hypnotoad/Hypnotoad.cpp" line="53"/>
        <source>Custom</source>
        <translation>Benutzerdefiniert</translation>
    </message>
    <message>
        <location filename="../Effects/Hypnotoad/Hypnotoad.cpp" line="55"/>
        <source>Clockwise</source>
        <translation>Im Uhrzeigersinn</translation>
    </message>
    <message>
        <location filename="../Effects/Hypnotoad/Hypnotoad.cpp" line="56"/>
        <source>Counter-clockwise</source>
        <translation>Gegen den Uhrzeigersinn</translation>
    </message>
    <message>
        <location filename="../Effects/Hypnotoad/Hypnotoad.cpp" line="58"/>
        <source>To the inside</source>
        <translation>Nach innen</translation>
    </message>
    <message>
        <location filename="../Effects/Hypnotoad/Hypnotoad.cpp" line="59"/>
        <source>To the outside</source>
        <translation>Nach außen</translation>
    </message>
    <message>
        <location filename="../Effects/Hypnotoad/Hypnotoad.h" line="30"/>
        <source>Hypnotoad</source>
        <translation>Hypnotoad</translation>
    </message>
</context>
<context>
    <name>LayerEntry</name>
    <message>
        <location filename="../Effects/Layers/LayerEntry.ui" line="72"/>
        <source>Edit layer settings</source>
        <translation>Schicht-Einstellungen bearbeiten</translation>
    </message>
    <message>
        <location filename="../Effects/Layers/LayerEntry.ui" line="86"/>
        <source>Remove layer</source>
        <translation>Schicht entfernen</translation>
    </message>
</context>
<context>
    <name>LayerGroupEntry</name>
    <message>
        <location filename="../Effects/Layers/LayerGroupEntry.ui" line="23"/>
        <source>Delete group</source>
        <translation>Gruppe löschen</translation>
    </message>
    <message>
        <location filename="../Effects/Layers/LayerGroupEntry.ui" line="30"/>
        <source>Clear</source>
        <translation>Löschen</translation>
    </message>
    <message>
        <location filename="../Effects/Layers/LayerGroupEntry.ui" line="66"/>
        <source>Group composer function</source>
        <translation>Gruppenkomponistfunktion</translation>
    </message>
</context>
<context>
    <name>Layers</name>
    <message>
        <location filename="../Effects/Layers/Layers.ui" line="18"/>
        <source>Tab 1</source>
        <translation>Registerkarte 1</translation>
    </message>
    <message>
        <location filename="../Effects/Layers/Layers.ui" line="23"/>
        <source>Tab 2</source>
        <translation>Registerkarte 2</translation>
    </message>
    <message>
        <location filename="../Effects/Layers/Layers.cpp" line="45"/>
        <source>Combine effects together.&lt;br /&gt;&lt;a href=&quot;https://en.wikipedia.org/wiki/Blend_modes&quot;&gt;Help about blend modes&lt;/a&gt;</source>
        <translation>Effekte kombinieren.&lt;br /&gt;&lt;a href=&quot;https://en.wikipedia.org/wiki/Blend_modes&quot;&gt;Hilfe zu Verknüpfungsmodi&lt;/a&gt;</translation>
    </message>
    <message>
        <location filename="../Effects/Layers/Layers.cpp" line="59"/>
        <source>Group</source>
        <translation>Gruppe</translation>
    </message>
    <message>
        <location filename="../Effects/Layers/Layers.cpp" line="76"/>
        <source>New group</source>
        <translation>Neue Gruppe</translation>
    </message>
    <message>
        <location filename="../Effects/Layers/Layers.cpp" line="78"/>
        <source>Combine multiple effects within a group, and combine groups together</source>
        <translation>Kombinieren Sie mehrere Effekte innerhalb einer Gruppe und kombinieren Sie Gruppen miteinander</translation>
    </message>
    <message>
        <location filename="../Effects/Layers/Layers.h" line="26"/>
        <source>Layers</source>
        <translation>Ebenen</translation>
    </message>
</context>
<context>
    <name>Lightning</name>
    <message>
        <location filename="../Effects/Lightning/Lightning.ui" line="17"/>
        <source>Mode</source>
        <translation>Modus</translation>
    </message>
    <message>
        <location filename="../Effects/Lightning/Lightning.cpp" line="44"/>
        <source>Prepare yourself for thunderstorm</source>
        <translation>Machen Sie sich auf einen Gewittersturm gefasst</translation>
    </message>
    <message>
        <location filename="../Effects/Lightning/Lightning.h" line="27"/>
        <source>Lightning</source>
        <translation>Blitz</translation>
    </message>
</context>
<context>
    <name>LivePreviewController</name>
    <message>
        <location filename="../LivePreviewController.ui" line="152"/>
        <source>Reverse</source>
        <translation>Umkehren</translation>
    </message>
    <message>
        <location filename="../LivePreviewController.ui" line="53"/>
        <location filename="../LivePreviewController.ui" line="56"/>
        <source>Brightness</source>
        <translation>Helligkeit</translation>
    </message>
    <message>
        <location filename="../LivePreviewController.ui" line="123"/>
        <source>Custom height</source>
        <translation>Benutzerdefinierte Höhe</translation>
    </message>
    <message>
        <location filename="../LivePreviewController.ui" line="100"/>
        <source>Custom width</source>
        <translation>Benutzerdefinierte Breite</translation>
    </message>
    <message>
        <location filename="../LivePreviewController.ui" line="165"/>
        <source>Scale content</source>
        <translation>Inhalt skalieren</translation>
    </message>
</context>
<context>
    <name>Marquee</name>
    <message>
        <location filename="../Effects/Marquee/Marquee.cpp" line="45"/>
        <source>A simple marquee for your devices</source>
        <translation>Eine einfache Laufschrift für Ihre Geräte</translation>
    </message>
    <message>
        <location filename="../Effects/Marquee/Marquee.cpp" line="46"/>
        <source>Spacing</source>
        <translation>Abstand</translation>
    </message>
    <message>
        <location filename="../Effects/Marquee/Marquee.h" line="25"/>
        <source>Marquee</source>
        <translation>Laufleiste</translation>
    </message>
</context>
<context>
    <name>Mask</name>
    <message>
        <location filename="../Effects/Mask/Mask.ui" line="38"/>
        <source>X axis</source>
        <translation>X-Achse</translation>
    </message>
    <message>
        <location filename="../Effects/Mask/Mask.ui" line="55"/>
        <source>Y axis</source>
        <translation>Y-Achse</translation>
    </message>
    <message>
        <location filename="../Effects/Mask/Mask.ui" line="72"/>
        <source>width</source>
        <translation>Breite</translation>
    </message>
    <message>
        <location filename="../Effects/Mask/Mask.ui" line="89"/>
        <source>height</source>
        <translation>Höhe</translation>
    </message>
    <message>
        <location filename="../Effects/Mask/Mask.ui" line="109"/>
        <source>Invert colors</source>
        <translation>Farben invertieren</translation>
    </message>
    <message>
        <location filename="../Effects/Mask/Mask.cpp" line="35"/>
        <source>A simple mask for using in layers</source>
        <translation>Eine einfache Maske zur Verwendung in Schichten</translation>
    </message>
    <message>
        <location filename="../Effects/Mask/Mask.h" line="24"/>
        <source>Mask</source>
        <translation>Maske</translation>
    </message>
</context>
<context>
    <name>Mosaic</name>
    <message>
        <location filename="../Effects/Mosaic/Mosaic.ui" line="17"/>
        <source>Rarity</source>
        <translation>Seltenheit</translation>
    </message>
    <message>
        <location filename="../Effects/Mosaic/Mosaic.cpp" line="39"/>
        <source>Tiles randomly spawning across your devices</source>
        <translation>Kacheln, die zufällig auf Ihren Geräten erscheinen</translation>
    </message>
    <message>
        <location filename="../Effects/Mosaic/Mosaic.h" line="31"/>
        <source>Mosaic</source>
        <translation>Mosaik</translation>
    </message>
</context>
<context>
    <name>MotionPoint</name>
    <message>
        <location filename="../Effects/MotionPoint/MotionPoint.ui" line="17"/>
        <source>Background color:</source>
        <translation>Hintergrundfarbe:</translation>
    </message>
    <message>
        <location filename="../Effects/MotionPoint/MotionPoint.cpp" line="40"/>
        <source>A point that moves forth and back on your devices</source>
        <translation>Ein Punkt, der auf Ihren Geräten hin und her bewegt wird</translation>
    </message>
    <message>
        <location filename="../Effects/MotionPoint/MotionPoint.h" line="25"/>
        <source>Motion Point</source>
        <translation>Motion Point</translation>
    </message>
</context>
<context>
    <name>MotionPoints</name>
    <message>
        <location filename="../Effects/MotionPoints/MotionPoints.cpp" line="42"/>
        <source>Multiple points that moves in all directions on your devices</source>
        <translation>Mehrere Punkte, die sich in alle Richtungen auf Ihren Geräten bewegen</translation>
    </message>
    <message>
        <location filename="../Effects/MotionPoints/MotionPoints.cpp" line="43"/>
        <source>Number of points</source>
        <translation>Anzahl der Punkte</translation>
    </message>
    <message>
        <location filename="../Effects/MotionPoints/MotionPoints.h" line="116"/>
        <source>Motion Points</source>
        <translation>Bewegungspunkte</translation>
    </message>
</context>
<context>
    <name>MovingPanes</name>
    <message>
        <location filename="../Effects/MovingPanes/MovingPanes.cpp" line="43"/>
        <source>Parts of your devices in symmetrical motion</source>
        <translation>Teile Ihrer Geräte in symmetrischer Bewegung</translation>
    </message>
    <message>
        <location filename="../Effects/MovingPanes/MovingPanes.cpp" line="44"/>
        <source>Divisions</source>
        <translation>Divisions</translation>
    </message>
    <message>
        <location filename="../Effects/MovingPanes/MovingPanes.h" line="24"/>
        <source>Moving Panes</source>
        <translation>Bewegliche Flächen</translation>
    </message>
</context>
<context>
    <name>NewShaderPassTabHeader</name>
    <message>
        <location filename="../Effects/Shaders/NewShaderPassTabHeader.ui" line="20"/>
        <source>+</source>
        <translation>+</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/NewShaderPassTabHeader.cpp" line="30"/>
        <source>Texture</source>
        <translation>Textur</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/NewShaderPassTabHeader.cpp" line="31"/>
        <source>Audio</source>
        <translation>Audio</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/NewShaderPassTabHeader.cpp" line="32"/>
        <source>Buffer</source>
        <translation>Puffer</translation>
    </message>
</context>
<context>
    <name>NoiseMap</name>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.ui" line="61"/>
        <source>Preset</source>
        <translation>Voreinstellung</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.ui" line="121"/>
        <source>Frequency</source>
        <translation>Frequenz</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.ui" line="131"/>
        <source>Octaves</source>
        <translation>Oktaven</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.ui" line="75"/>
        <source>Motion</source>
        <translation>Bewegung</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.ui" line="158"/>
        <source>Motion speed</source>
        <translation>Bewegungsgeschwindigkeit</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.ui" line="54"/>
        <source>Persistence</source>
        <translation>Ausdauer</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.ui" line="138"/>
        <source>Defaults</source>
        <translation>Standardwerte</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.ui" line="20"/>
        <source>Lacunarity</source>
        <translation>Lacunarität</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.ui" line="27"/>
        <source>Amplitude</source>
        <translation>Amplitude</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.ui" line="68"/>
        <source>Mode</source>
        <translation>Modus</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.cpp" line="53"/>
        <source>Floor is lava</source>
        <translation>Der Boden ist Lava</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.cpp" line="62"/>
        <source>Rainbow</source>
        <translation>Regenbogen</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.cpp" line="63"/>
        <source>Inverse rainbow</source>
        <translation>Umgekehrter Regenbogen</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.cpp" line="64"/>
        <source>Custom</source>
        <translation>Benutzerdefiniert</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.cpp" line="66"/>
        <source>Up</source>
        <translation>Hoch</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.cpp" line="67"/>
        <source>Down</source>
        <translation>Runter</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.cpp" line="68"/>
        <source>Left</source>
        <translation>Links</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.cpp" line="69"/>
        <source>Right</source>
        <translation>Rechts</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.h" line="92"/>
        <source>Lava</source>
        <translation>Lava</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.h" line="98"/>
        <source>Borealis</source>
        <translation>Borealis</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.h" line="106"/>
        <source>Ocean</source>
        <translation>Ozean</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.h" line="113"/>
        <source>Chemicals</source>
        <translation>Chemikalien</translation>
    </message>
    <message>
        <location filename="../Effects/NoiseMap/NoiseMap.h" line="33"/>
        <source>Noise Map</source>
        <translation>Geräuschkarte</translation>
    </message>
</context>
<context>
    <name>OpenRGBEffectPage</name>
    <message>
        <location filename="../OpenRGBEffectPage.ui" line="56"/>
        <source>Preview</source>
        <translation>Vorschau</translation>
    </message>
    <message>
        <location filename="../OpenRGBEffectPage.ui" line="99"/>
        <source>EffectName</source>
        <translation>Effektname</translation>
    </message>
    <message>
        <location filename="../OpenRGBEffectPage.ui" line="109"/>
        <source>Patterns</source>
        <translation>Muster</translation>
    </message>
    <message>
        <location filename="../OpenRGBEffectPage.ui" line="127"/>
        <source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;EffectDescription &lt;br/&gt;on multiple&lt;br/&gt;Lines&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
        <translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Effektbeschreibung &lt;br/&gt;auf mehreren&lt;br/&gt;Zeilen&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
    </message>
    <message>
        <location filename="../OpenRGBEffectPage.ui" line="143"/>
        <source>-</source>
        <translation>-</translation>
    </message>
    <message>
        <location filename="../OpenRGBEffectPage.ui" line="252"/>
        <source>Random</source>
        <translation>Zufällig</translation>
    </message>
    <message>
        <location filename="../OpenRGBEffectPage.ui" line="245"/>
        <source>Slider2Label</source>
        <translation>Schieberegler2Bezeichnung</translation>
    </message>
    <message>
        <location filename="../OpenRGBEffectPage.ui" line="259"/>
        <source>Temperature</source>
        <translation>Temperatur</translation>
    </message>
    <message>
        <location filename="../OpenRGBEffectPage.ui" line="266"/>
        <source>Tint</source>
        <translation>Farbton</translation>
    </message>
    <message>
        <location filename="../OpenRGBEffectPage.ui" line="363"/>
        <source>First color</source>
        <translation>Erste Farbe</translation>
    </message>
    <message>
        <location filename="../OpenRGBEffectPage.ui" line="226"/>
        <source>Speed</source>
        <translation>Geschwindigkeit</translation>
    </message>
    <message>
        <location filename="../OpenRGBEffectPage.ui" line="207"/>
        <source>Brightness</source>
        <translation>Helligkeit</translation>
    </message>
    <message>
        <location filename="../OpenRGBEffectPage.ui" line="193"/>
        <source>FPS</source>
        <translation>FPS</translation>
    </message>
    <message>
        <location filename="../OpenRGBEffectPage.ui" line="78"/>
        <source>Expand/Collapse</source>
        <translation>Erweitern/Verkleinern</translation>
    </message>
    <message>
        <location filename="../OpenRGBEffectPage.ui" line="176"/>
        <source>Colors</source>
        <translation>Farben</translation>
    </message>
    <message>
        <location filename="../OpenRGBEffectPage.ui" line="200"/>
        <source>Colors settings</source>
        <translation>Farbeinstellungen</translation>
    </message>
</context>
<context>
    <name>OpenRGBEffectTab</name>
    <message>
        <source>Profiles</source>
        <translation type="vanished">Profile</translation>
    </message>
    <message>
        <source>Load profile</source>
        <translation type="vanished">Profil laden</translation>
    </message>
    <message>
        <source>Save</source>
        <translation type="vanished">Speichern</translation>
    </message>
    <message>
        <source>Delete</source>
        <translation type="vanished">Löschen</translation>
    </message>
    <message>
        <location filename="../OpenRGBEffectTab.cpp" line="98"/>
        <source>Settings</source>
        <translation>Einstellungen</translation>
    </message>
    <message>
        <location filename="../OpenRGBEffectTab.cpp" line="101"/>
        <source>About</source>
        <translation>Über</translation>
    </message>
    <message>
        <location filename="../OpenRGBEffectTab.cpp" line="111"/>
        <source>No effects added yet.
 Please select one from the list to get started.</source>
        <translation>Noch keine Effekte hinzugefügt.
Bitte wählen Sie eins von der Liste.</translation>
    </message>
</context>
<context>
    <name>PluginInfo</name>
    <message>
        <location filename="../PluginInfo.ui" line="26"/>
        <source>Download lastest build</source>
        <translation>Neuestes Build herunterladen</translation>
    </message>
    <message>
        <location filename="../PluginInfo.ui" line="63"/>
        <source>Git branch:</source>
        <translation>Git branch:</translation>
    </message>
    <message>
        <location filename="../PluginInfo.ui" line="82"/>
        <source>Git commit date:</source>
        <translation>Git commit datum:</translation>
    </message>
    <message>
        <location filename="../PluginInfo.ui" line="101"/>
        <source>Git commit ID:</source>
        <translation>Git commit ID:</translation>
    </message>
    <message>
        <location filename="../PluginInfo.ui" line="120"/>
        <source>Version:</source>
        <translation>Version:</translation>
    </message>
    <message>
        <location filename="../PluginInfo.ui" line="139"/>
        <source>Build date:</source>
        <translation>Build datum:</translation>
    </message>
    <message>
        <location filename="../PluginInfo.ui" line="152"/>
        <source>Documentation:</source>
        <translation>Dokumentation:</translation>
    </message>
    <message>
        <location filename="../PluginInfo.ui" line="159"/>
        <source>&lt;a href=&quot;https://gitlab.com/OpenRGBDevelopers/OpenRGB-Wiki/-/blob/stable/Plugins/Effects/Effects.md&quot;&gt;help&lt;/a&gt;</source>
        <translation></translation>
    </message>
    <message>
        <location filename="../PluginInfo.ui" line="237"/>
        <source>Open plugin folder</source>
        <translation>Pluginordner öffnen</translation>
    </message>
</context>
<context>
    <name>Policing</name>
    <message>
        <location filename="../Effects/Policing/Policing.cpp" line="33"/>
        <source>A back and forth effect motion with a flash before changing direction</source>
        <translation>Eine hin und her bewegende Wirkung mit einem Blitz vor der Richtungsänderung</translation>
    </message>
    <message>
        <location filename="../Effects/Policing/Policing.cpp" line="34"/>
        <source>Width</source>
        <translation>Breite</translation>
    </message>
    <message>
        <location filename="../Effects/Policing/Policing.h" line="19"/>
        <source>Policing</source>
        <translation>Polizeiarbeit</translation>
    </message>
</context>
<context>
    <name>RGBEffect</name>
    <message>
        <location filename="../Effects/RGBEffect.h" line="9"/>
        <source>Advanced</source>
        <translation>Erweitert</translation>
    </message>
    <message>
        <location filename="../Effects/RGBEffect.h" line="10"/>
        <source>Audio</source>
        <translation>Audio</translation>
    </message>
    <message>
        <location filename="../Effects/RGBEffect.h" line="11"/>
        <source>Beams</source>
        <translation>Strahlen</translation>
    </message>
    <message>
        <location filename="../Effects/RGBEffect.h" line="12"/>
        <source>Rainbow</source>
        <translation>Regenbogen</translation>
    </message>
    <message>
        <location filename="../Effects/RGBEffect.h" line="13"/>
        <source>Random</source>
        <translation>Zufällig</translation>
    </message>
    <message>
        <location filename="../Effects/RGBEffect.h" line="14"/>
        <source>Simple</source>
        <translation>Einfach</translation>
    </message>
    <message>
        <location filename="../Effects/RGBEffect.h" line="15"/>
        <source>Special</source>
        <translation>Speziell</translation>
    </message>
</context>
<context>
    <name>RadialRainbow</name>
    <message>
        <location filename="../Effects/RadialRainbow/RadialRainbow.ui" line="17"/>
        <source>X position</source>
        <translation>X-Position</translation>
    </message>
    <message>
        <location filename="../Effects/RadialRainbow/RadialRainbow.ui" line="27"/>
        <source>Shape</source>
        <translation>Form</translation>
    </message>
    <message>
        <location filename="../Effects/RadialRainbow/RadialRainbow.ui" line="34"/>
        <source>Y position</source>
        <translation>Y-Position</translation>
    </message>
    <message>
        <location filename="../Effects/RadialRainbow/RadialRainbow.cpp" line="44"/>
        <source>Dive into the RGB tunnel</source>
        <translation>In den RGB-Tunnel eintauchen</translation>
    </message>
    <message>
        <location filename="../Effects/RadialRainbow/RadialRainbow.cpp" line="45"/>
        <source>Frequency</source>
        <translation>Frequenz</translation>
    </message>
    <message>
        <location filename="../Effects/RadialRainbow/RadialRainbow.cpp" line="47"/>
        <source>Circles</source>
        <translation>Kreise</translation>
    </message>
    <message>
        <location filename="../Effects/RadialRainbow/RadialRainbow.cpp" line="48"/>
        <source>Squares</source>
        <translation>Quadrate</translation>
    </message>
    <message>
        <location filename="../Effects/RadialRainbow/RadialRainbow.h" line="24"/>
        <source>Radial Rainbow</source>
        <translation>Radialer Regenbogen</translation>
    </message>
</context>
<context>
    <name>Rain</name>
    <message>
        <location filename="../Effects/Rain/Rain.ui" line="33"/>
        <source>Drop Size</source>
        <translation>Tropfengröße</translation>
    </message>
    <message>
        <location filename="../Effects/Rain/Rain.cpp" line="44"/>
        <source>Droplet effect</source>
        <translation>Tropfeneffekt</translation>
    </message>
    <message>
        <location filename="../Effects/Rain/Rain.cpp" line="45"/>
        <source>Drops</source>
        <translation>Tropfen</translation>
    </message>
    <message>
        <location filename="../Effects/Rain/Rain.h" line="33"/>
        <source>Rain</source>
        <translation>Regen</translation>
    </message>
</context>
<context>
    <name>RainbowWave</name>
    <message>
        <location filename="../Effects/RainbowWave/RainbowWave.cpp" line="33"/>
        <source>A sliding Rainbow</source>
        <translation>Ein gleitender Regenbogen</translation>
    </message>
    <message>
        <location filename="../Effects/RainbowWave/RainbowWave.cpp" line="34"/>
        <source>Frequency</source>
        <translation>Frequenz</translation>
    </message>
    <message>
        <location filename="../Effects/RainbowWave/RainbowWave.h" line="19"/>
        <source>Rainbow Wave</source>
        <translation>Regenbogenwelle</translation>
    </message>
</context>
<context>
    <name>RandomMarquee</name>
    <message>
        <location filename="../Effects/RandomMarquee/RandomMarquee.cpp" line="43"/>
        <source>A simple Random Marquee for your devices</source>
        <translation>Eine einfache zufällige Laufschrift für Ihre Geräte</translation>
    </message>
    <message>
        <location filename="../Effects/RandomMarquee/RandomMarquee.h" line="25"/>
        <source>Random Marquee</source>
        <translation>Zufälliger Laufbalken</translation>
    </message>
</context>
<context>
    <name>RandomSpin</name>
    <message>
        <location filename="../Effects/RandomSpin/RandomSpin.cpp" line="42"/>
        <source>A simple Random Spin for your devices</source>
        <translation>Eine einfache Zufallsdrehung für Ihre Geräte</translation>
    </message>
    <message>
        <location filename="../Effects/RandomSpin/RandomSpin.h" line="34"/>
        <source>Random Spin</source>
        <translation>Zufallsdrehung</translation>
    </message>
</context>
<context>
    <name>RotatingBeam</name>
    <message>
        <location filename="../Effects/RotatingBeam/RotatingBeam.ui" line="17"/>
        <source>Mode</source>
        <translation>Modus</translation>
    </message>
    <message>
        <location filename="../Effects/RotatingBeam/RotatingBeam.ui" line="27"/>
        <source>Thickness</source>
        <translation>Dicke</translation>
    </message>
    <message>
        <location filename="../Effects/RotatingBeam/RotatingBeam.cpp" line="44"/>
        <source>A beam that rotates in different ways</source>
        <translation>Ein Strahl, der sich auf verschiedene Weisen dreht</translation>
    </message>
    <message>
        <location filename="../Effects/RotatingBeam/RotatingBeam.cpp" line="45"/>
        <source>Glow</source>
        <translation>Leuchten</translation>
    </message>
    <message>
        <location filename="../Effects/RotatingBeam/RotatingBeam.h" line="66"/>
        <source>Clockwise</source>
        <translation>Im Uhrzeigersinn</translation>
    </message>
    <message>
        <location filename="../Effects/RotatingBeam/RotatingBeam.h" line="67"/>
        <source>Counter clockwise</source>
        <translation>Gegen den Uhrzeigersinn</translation>
    </message>
    <message>
        <location filename="../Effects/RotatingBeam/RotatingBeam.h" line="68"/>
        <source>Pendulum</source>
        <translation>Pendel</translation>
    </message>
    <message>
        <location filename="../Effects/RotatingBeam/RotatingBeam.h" line="69"/>
        <source>Wipers</source>
        <translation>Wischarme</translation>
    </message>
    <message>
        <location filename="../Effects/RotatingBeam/RotatingBeam.h" line="70"/>
        <source>Swing H</source>
        <translation>Schwingung H</translation>
    </message>
    <message>
        <location filename="../Effects/RotatingBeam/RotatingBeam.h" line="71"/>
        <source>Swing V</source>
        <translation>Schwingung V</translation>
    </message>
    <message>
        <location filename="../Effects/RotatingBeam/RotatingBeam.h" line="25"/>
        <source>Rotating Beam</source>
        <translation>Drehender Strahl</translation>
    </message>
</context>
<context>
    <name>RotatingRainbow</name>
    <message>
        <location filename="../Effects/RotatingRainbow/RotatingRainbow.cpp" line="41"/>
        <source>Color speed</source>
        <translation>Farbgeschwindigkeit</translation>
    </message>
    <message>
        <location filename="../Effects/RotatingRainbow/RotatingRainbow.cpp" line="40"/>
        <source>A rainbow that rotates around the center of your devices</source>
        <translation>Ein Regenbogen, der sich um den Mittelpunkt Ihres Geräts dreht</translation>
    </message>
    <message>
        <location filename="../Effects/RotatingRainbow/RotatingRainbow.h" line="25"/>
        <source>Rotating Rainbow</source>
        <translation>Drehender Regenbogen</translation>
    </message>
</context>
<context>
    <name>SaveProfilePopup</name>
    <message>
        <source>Save effects state</source>
        <translation type="vanished">Speichere Effektzustand</translation>
    </message>
    <message>
        <source>Save</source>
        <translation type="vanished">Speichern</translation>
    </message>
    <message>
        <source>Cancel</source>
        <translation type="vanished">Abbrechen</translation>
    </message>
    <message>
        <source>Or create a new one:</source>
        <translation type="vanished">Oder erstelle ein neues:</translation>
    </message>
    <message>
        <source>Load profile at startup</source>
        <translation type="vanished">Lade Profil beim starten</translation>
    </message>
    <message>
        <source>Choose an existing profile:</source>
        <translation type="vanished">Eksistierendes Profil wählen:</translation>
    </message>
    <message>
        <source>Enter a profile name:</source>
        <translation type="vanished">Profilname eingeben:</translation>
    </message>
    <message>
        <source>Save profile</source>
        <translation type="vanished">Profil speichern</translation>
    </message>
</context>
<context>
    <name>Sequence</name>
    <message>
        <location filename="../Effects/Sequence/Sequence.cpp" line="41"/>
        <source>Alternates colors with a fade effect</source>
        <translation>Wechselt die Farben mit einem Schatteneffekt</translation>
    </message>
    <message>
        <location filename="../Effects/Sequence/Sequence.cpp" line="42"/>
        <source>Fade time</source>
        <translation>Verfadezeit</translation>
    </message>
    <message>
        <location filename="../Effects/Sequence/Sequence.h" line="24"/>
        <source>Sequence</source>
        <translation>Sequenz</translation>
    </message>
</context>
<context>
    <name>ShaderFileTabHeader</name>
    <message>
        <location filename="../Effects/Shaders/ShaderFileTabHeader.ui" line="17"/>
        <source>X</source>
        <translation>X</translation>
    </message>
</context>
<context>
    <name>ShaderPassEditor</name>
    <message>
        <location filename="../Effects/Shaders/ShaderPassEditor.ui" line="17"/>
        <source>The audio data will be automatically passed to this shader. Make sure to enabled &quot;Use audio&quot; in the effect page.</source>
        <translation>Die Audiowiedergabe wird automatisch an diesen Shader übergeben. Stellen Sie sicher, dass &quot;Audio verwenden&quot; auf der Effektseite aktiviert ist.</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/ShaderPassEditor.ui" line="43"/>
        <source>Choose texture</source>
        <translation>Texture auswählen</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/ShaderPassEditor.cpp" line="71"/>
        <source>Open Image</source>
        <translation>Bild öffnen</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/ShaderPassEditor.cpp" line="69"/>
        <source>Image Files</source>
        <translation>Bilddateien</translation>
    </message>
</context>
<context>
    <name>Shaders</name>
    <message>
        <location filename="../Effects/Shaders/Shaders.ui" line="29"/>
        <source>Save shader as...</source>
        <translation>Shader als... speichern</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/Shaders.ui" line="57"/>
        <source>Use audio</source>
        <translation>Ton verwenden</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/Shaders.ui" line="91"/>
        <source>Width</source>
        <translation>Breite</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/Shaders.ui" line="112"/>
        <source>Audio settings</source>
        <translation>Audioeinstellungen</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/Shaders.ui" line="43"/>
        <source>Edit shader</source>
        <translation>Shader bearbeiten</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/Shaders.ui" line="84"/>
        <source>Invert time</source>
        <translation>Zeit invertieren</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/Shaders.ui" line="98"/>
        <source>Open shaders folder</source>
        <translation>Shader-Ordner öffnen</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/Shaders.ui" line="105"/>
        <source>Height</source>
        <translation>Höhe</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/Shaders.ui" line="36"/>
        <source>Reset time</source>
        <translation>Zeit zurücksetzen</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/Shaders.ui" line="77"/>
        <source>Show rendering</source>
        <translation>Rendern anzeigen</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/Shaders.cpp" line="114"/>
        <source>Unleash the power of OpenRGB with GL shaders</source>
        <translation>Entfesseln Sie die Kraft von OpenRGB mit GL-Shader</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/Shaders.cpp" line="343"/>
        <location filename="../Effects/Shaders/Shaders.cpp" line="351"/>
        <source>Save shader to file...</source>
        <translation>Shader in Datei speichern...</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/Shaders.cpp" line="343"/>
        <source>Choose a filename</source>
        <translation>Dateiname auswählen</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/Shaders.cpp" line="344"/>
        <location filename="../Effects/Shaders/Shaders.cpp" line="367"/>
        <source>my-shader</source>
        <translation>mein-Shader</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/Shaders.cpp" line="353"/>
        <source>Overwrite existing shader:</source>
        <translation type="unfinished">Bestehenden Shader überschreiben:</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/Shaders.cpp" line="354"/>
        <source>Or create a new one:</source>
        <translation>Oder erstelle ein neues:</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/Shaders.cpp" line="377"/>
        <source>OK</source>
        <translation>OK</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/Shaders.cpp" line="381"/>
        <source>Cancel</source>
        <translation>Abbrechen</translation>
    </message>
    <message>
        <location filename="../Effects/Shaders/Shaders.h" line="38"/>
        <source>Shaders</source>
        <translation>Shader</translation>
    </message>
</context>
<context>
    <name>SmoothBlink</name>
    <message>
        <location filename="../Effects/SmoothBlink/SmoothBlink.ui" line="20"/>
        <source>Rendering</source>
        <translation>Rendern</translation>
    </message>
    <message>
        <location filename="../Effects/SmoothBlink/SmoothBlink.ui" line="27"/>
        <source>Interval (s)</source>
        <translation>Intervall (s)</translation>
    </message>
    <message>
        <location filename="../Effects/SmoothBlink/SmoothBlink.ui" line="34"/>
        <source>Strength (%)</source>
        <translation>Stärke (%)</translation>
    </message>
    <message>
        <location filename="../Effects/SmoothBlink/SmoothBlink.ui" line="71"/>
        <source>Pulse duration (s)</source>
        <translation>Pulsdauer (s)</translation>
    </message>
    <message>
        <location filename="../Effects/SmoothBlink/SmoothBlink.ui" line="91"/>
        <source>Pulses (n)</source>
        <translation>Impulse (n)</translation>
    </message>
    <message>
        <location filename="../Effects/SmoothBlink/SmoothBlink.ui" line="98"/>
        <source>Y position</source>
        <translation>Y-Position</translation>
    </message>
    <message>
        <location filename="../Effects/SmoothBlink/SmoothBlink.ui" line="105"/>
        <source>X position</source>
        <translation>X-Position</translation>
    </message>
    <message>
        <location filename="../Effects/SmoothBlink/SmoothBlink.ui" line="126"/>
        <source>Defaults</source>
        <translation>Standardwerte</translation>
    </message>
    <message>
        <location filename="../Effects/SmoothBlink/SmoothBlink.cpp" line="50"/>
        <source>Create your own breathing sequences</source>
        <translation>Erstellen Sie eigene Atemsequenzen</translation>
    </message>
    <message>
        <location filename="../Effects/SmoothBlink/SmoothBlink.cpp" line="52"/>
        <source>Solid</source>
        <translation>Fest</translation>
    </message>
    <message>
        <location filename="../Effects/SmoothBlink/SmoothBlink.cpp" line="53"/>
        <source>Circle</source>
        <translation>Kreis</translation>
    </message>
    <message>
        <location filename="../Effects/SmoothBlink/SmoothBlink.h" line="25"/>
        <source>Smooth Blink</source>
        <translation>Glatter Blink</translation>
    </message>
</context>
<context>
    <name>SparkleFade</name>
    <message>
        <location filename="../Effects/SparkleFade/SparkleFade.ui" line="20"/>
        <source>Fade out time milliseconds):</source>
        <translation>Ausblenden Zeit (Millisekunden):</translation>
    </message>
    <message>
        <location filename="../Effects/SparkleFade/SparkleFade.ui" line="43"/>
        <source>Off Time (milliseconds):</source>
        <translation>Auszeit (Millisekunden):</translation>
    </message>
    <message>
        <location filename="../Effects/SparkleFade/SparkleFade.ui" line="66"/>
        <source>Fade in time (milliseconds):</source>
        <translation>Einblenden (Millisekunden):</translation>
    </message>
    <message>
        <location filename="../Effects/SparkleFade/SparkleFade.cpp" line="190"/>
        <source>Fading in and fade out with sparkles</source>
        <translation>Einfahren und ausfahren mit Funken</translation>
    </message>
    <message>
        <location filename="../Effects/SparkleFade/SparkleFade.h" line="45"/>
        <source>Sparkle Fade</source>
        <translation>Sparkle Fade</translation>
    </message>
</context>
<context>
    <name>SpectrumCycling</name>
    <message>
        <location filename="../Effects/SpectrumCycling/SpectrumCycling.ui" line="30"/>
        <source>Saturation</source>
        <translation>Sättigung</translation>
    </message>
    <message>
        <location filename="../Effects/SpectrumCycling/SpectrumCycling.cpp" line="40"/>
        <source>Goes through every solid color of the rainbow</source>
        <translation>Durchläuft jede einzelne Farbe des Regenbogens</translation>
    </message>
    <message>
        <location filename="../Effects/SpectrumCycling/SpectrumCycling.h" line="22"/>
        <source>Spectrum Cycling</source>
        <translation>Spectrum Cycling</translation>
    </message>
</context>
<context>
    <name>Spiral</name>
    <message>
        <location filename="../Effects/Spiral/Spiral.cpp" line="41"/>
        <source>Draws a hypnotic spiral on your devices</source>
        <translation>Zeichnet eine hypnotische Spirale auf Ihren Geräten</translation>
    </message>
    <message>
        <location filename="../Effects/Spiral/Spiral.cpp" line="42"/>
        <source>Spiral shape</source>
        <translation>Spiralenform</translation>
    </message>
    <message>
        <location filename="../Effects/Spiral/Spiral.h" line="24"/>
        <source>Spiral</source>
        <translation>Spirale</translation>
    </message>
</context>
<context>
    <name>Stack</name>
    <message>
        <location filename="../Effects/Stack/Stack.ui" line="17"/>
        <source>Matrix zone direction</source>
        <translation>Matrix-Zonenausrichtung</translation>
    </message>
    <message>
        <location filename="../Effects/Stack/Stack.cpp" line="40"/>
        <source>Fills and stack your devices with a solid color</source>
        <translation>Füllen Sie Ihre Geräte mit einer festen Farbe und stapeln Sie sie</translation>
    </message>
    <message>
        <location filename="../Effects/Stack/Stack.cpp" line="42"/>
        <source>Horizontal</source>
        <translation>Horizontal</translation>
    </message>
    <message>
        <location filename="../Effects/Stack/Stack.cpp" line="43"/>
        <source>Vertical</source>
        <translation>Vertikal</translation>
    </message>
    <message>
        <location filename="../Effects/Stack/Stack.h" line="24"/>
        <source>Stack</source>
        <translation>Stapel</translation>
    </message>
</context>
<context>
    <name>StarryNight</name>
    <message>
        <location filename="../Effects/StarryNight/StarryNight.cpp" line="38"/>
        <source>Selects a random LED and fades it in an out</source>
        <translation>Wählt eine zufällige LED aus und blendet sie ein und aus</translation>
    </message>
    <message>
        <location filename="../Effects/StarryNight/StarryNight.cpp" line="39"/>
        <source>Star Count</source>
        <translation>Sternanzahl</translation>
    </message>
    <message>
        <location filename="../Effects/StarryNight/StarryNight.h" line="80"/>
        <source>Starry Night</source>
        <translation>Starry Night</translation>
    </message>
    <message>
        <location filename="../Effects/StarryNight/StarryNight.ui" line="67"/>
        <source>Background color:</source>
        <translation type="unfinished">Hintergrundfarbe:</translation>
    </message>
    <message>
        <location filename="../Effects/StarryNight/StarryNight.ui" line="74"/>
        <source>Star fade in speed</source>
        <translation>Stern-Verfade-Geschwindigkeit</translation>
    </message>
    <message>
        <location filename="../Effects/StarryNight/StarryNight.ui" line="119"/>
        <source>Star on time</source>
        <translation>Stern zur richtigen Zeit</translation>
    </message>
    <message>
        <location filename="../Effects/StarryNight/StarryNight.ui" line="126"/>
        <source>Star density</source>
        <translation>Sternendichte</translation>
    </message>
    <message>
        <location filename="../Effects/StarryNight/StarryNight.ui" line="133"/>
        <source>Star fade out speed</source>
        <translation>Stern-Verblasgeschwindigkeit</translation>
    </message>
    <message>
        <location filename="../Effects/StarryNight/StarryNight.ui" line="143"/>
        <source>Background brightness</source>
        <translation>Hintergrundhelligkeit</translation>
    </message>
</context>
<context>
    <name>Sunrise</name>
    <message>
        <location filename="../Effects/Sunrise/Sunrise.ui" line="17"/>
        <source>Motion</source>
        <translation>Bewegung</translation>
    </message>
    <message>
        <location filename="../Effects/Sunrise/Sunrise.ui" line="40"/>
        <source>Intensity speed</source>
        <translation>Intensitätsgeschwindigkeit</translation>
    </message>
    <message>
        <location filename="../Effects/Sunrise/Sunrise.ui" line="47"/>
        <source>Run only once</source>
        <translation>Nur einmal ausführen</translation>
    </message>
    <message>
        <location filename="../Effects/Sunrise/Sunrise.ui" line="54"/>
        <source>Radius</source>
        <translation>Radius</translation>
    </message>
    <message>
        <location filename="../Effects/Sunrise/Sunrise.ui" line="109"/>
        <source>Intensity</source>
        <translation>Intensität</translation>
    </message>
    <message>
        <location filename="../Effects/Sunrise/Sunrise.ui" line="116"/>
        <source>Grow speed</source>
        <translation>Wachstumsgeschwindigkeit</translation>
    </message>
    <message>
        <location filename="../Effects/Sunrise/Sunrise.cpp" line="46"/>
        <source>Sunrise / Sunset effect</source>
        <translation>Sonnenaufgang / Sonnenuntergangseffekt</translation>
    </message>
    <message>
        <location filename="../Effects/Sunrise/Sunrise.h" line="24"/>
        <source>Sunrise</source>
        <translation>Sonnenaufgang</translation>
    </message>
</context>
<context>
    <name>Swap</name>
    <message>
        <location filename="../Effects/Swap/Swap.cpp" line="42"/>
        <source>Alternate two colors on your devices from left to right</source>
        <translation>Wechseln Sie zwei Farben auf Ihren Geräten von links nach rechts</translation>
    </message>
    <message>
        <location filename="../Effects/Swap/Swap.h" line="24"/>
        <source>Swap</source>
        <translation>Swap</translation>
    </message>
</context>
<context>
    <name>SwirlCircles</name>
    <message>
        <location filename="../Effects/SwirlCircles/SwirlCircles.ui" line="24"/>
        <source>Radius</source>
        <translation>Radius</translation>
    </message>
    <message>
        <location filename="../Effects/SwirlCircles/SwirlCircles.cpp" line="42"/>
        <source>Rotating circles around the center of your devices</source>
        <translation>Drehende Kreise um den Mittelpunkt deiner Geräte</translation>
    </message>
    <message>
        <location filename="../Effects/SwirlCircles/SwirlCircles.cpp" line="43"/>
        <source>Glow</source>
        <translation>Leuchten</translation>
    </message>
    <message>
        <location filename="../Effects/SwirlCircles/SwirlCircles.h" line="25"/>
        <source>Swirl Circles</source>
        <translation>Swirl Circles</translation>
    </message>
</context>
<context>
    <name>SwirlCirclesAudio</name>
    <message>
        <location filename="../Effects/SwirlCirclesAudio/SwirlCirclesAudio.ui" line="31"/>
        <source>Audio settings</source>
        <translation>Audioeinstellungen</translation>
    </message>
    <message>
        <location filename="../Effects/SwirlCirclesAudio/SwirlCirclesAudio.ui" line="24"/>
        <source>Radius</source>
        <translation>Radius</translation>
    </message>
    <message>
        <location filename="../Effects/SwirlCirclesAudio/SwirlCirclesAudio.cpp" line="60"/>
        <source>Rotating circles reacting to audio</source>
        <translation>Drehende Kreise, die auf Audio reagieren</translation>
    </message>
    <message>
        <location filename="../Effects/SwirlCirclesAudio/SwirlCirclesAudio.cpp" line="61"/>
        <source>Glow</source>
        <translation>Leuchten</translation>
    </message>
    <message>
        <location filename="../Effects/SwirlCirclesAudio/SwirlCirclesAudio.h" line="29"/>
        <source>Swirl Circles Audio</source>
        <translation>Swirl Circles Audio</translation>
    </message>
</context>
<context>
    <name>Visor</name>
    <message>
        <location filename="../Effects/Visor/Visor.cpp" line="34"/>
        <source>A back and forth effect motion, flipping colors</source>
        <translation>Eine hin und her bewegende Wirkung, die Farben umkehrt</translation>
    </message>
    <message>
        <location filename="../Effects/Visor/Visor.cpp" line="35"/>
        <source>Width</source>
        <translation>Breite</translation>
    </message>
    <message>
        <location filename="../Effects/Visor/Visor.h" line="19"/>
        <source>Visor</source>
        <translation>Visor</translation>
    </message>
</context>
<context>
    <name>Wavy</name>
    <message>
        <location filename="../Effects/Wavy/Wavy.ui" line="56"/>
        <source>Will affect how many waves you will see</source>
        <translation>Wird bestimmen, wie viele Wellen Sie sehen werden</translation>
    </message>
    <message>
        <location filename="../Effects/Wavy/Wavy.ui" line="59"/>
        <source>Wave frequency</source>
        <translation>Wellenfrequenz</translation>
    </message>
    <message>
        <location filename="../Effects/Wavy/Wavy.ui" line="78"/>
        <source>Will affect the wave speed (left to right)</source>
        <translation>Wird die Wellengeschwindigkeit beeinflussen (von links nach rechts)</translation>
    </message>
    <message>
        <location filename="../Effects/Wavy/Wavy.ui" line="81"/>
        <source>Wave speed</source>
        <translation>Wellengeschwindigkeit</translation>
    </message>
    <message>
        <location filename="../Effects/Wavy/Wavy.ui" line="100"/>
        <source>Will affect the wave duration</source>
        <translation>Wird die Wellendauer beeinflussen</translation>
    </message>
    <message>
        <location filename="../Effects/Wavy/Wavy.ui" line="103"/>
        <source>Oscillation speed</source>
        <translation>Schwingungsgeschwindigkeit</translation>
    </message>
    <message>
        <location filename="../Effects/Wavy/Wavy.cpp" line="48"/>
        <source>Alternate colors like waves</source>
        <translation>Farben wechseln wie Wellen</translation>
    </message>
    <message>
        <location filename="../Effects/Wavy/Wavy.h" line="28"/>
        <source>Wavy</source>
        <translation>Wavy</translation>
    </message>
</context>
<context>
    <name>ZigZag</name>
    <message>
        <location filename="../Effects/ZigZag/ZigZag.cpp" line="39"/>
        <source>A snake moving on your matrix typed devices</source>
        <translation>Eine Schlange, die sich auf Ihren Matrix-typischen Geräten bewegt</translation>
    </message>
    <message>
        <location filename="../Effects/ZigZag/ZigZag.h" line="24"/>
        <source>ZigZag</source>
        <translation>ZigZag</translation>
    </message>
</context>
<context>
    <name>ZoneListItem</name>
    <message>
        <location filename="../ZoneListItem.ui" line="50"/>
        <source>Add to current effect</source>
        <translation>Zum aktuellen Effekt hinzufügen</translation>
    </message>
    <message>
        <location filename="../ZoneListItem.ui" line="75"/>
        <source>Change direction</source>
        <translation>Richtung ändern</translation>
    </message>
</context>
</TS>
