Tunics! core team:
  Mattias Päivärinta
  Jan Sandström
  Thomas Kwarnmark

Game engine:
  Christopho and the Solarus community

Game assets:
  Christopho - zsdx, alttp-resource-pack
  Wrightmat - zbom

Implementations of standard algorithms:
  Neil Richardson - CRC32 implementation
  Steven Johnson - MWC implementation
  Emmanuel Oga - HSL-to-RGB implementation

Legend of Zelda: A link to the past
  Nintendo - Sounds, pixels, behaviours and general awesomeness
